During the 10 week course, our lead artists will guide you through the process of creating a pitch package, talking about character, environment and prop design, sketching up a storyboard sequence and painting keyframe illustrations. The aim is to put together a cohesive design package based on a chosen story, to showcase that you can carry a visual language across various elements of a project.
There’ll be weekly lecture videos to explain theory and how we apply it to our design process, you’ll get personal, recorded feedback on your homework assignment and you’ll also have the chance to ask us questions live on weekly Q&A sessions.
The course is taught by:
Check out the course overview and feel free to reach out if you have any questions about it!
Every artist can benefit from someone with a well-trained eye looking through their work, or just someone with a fresh perspective…
So we thought that in February, we’ll offer to do quick overpaints for You guys! Head over to our facebook page and submit your artwork in the comments!
Caurette Editions, the publisher of many great art books has a table (H412) with an amazing lineup at Angouleme. Visit their table and get signed books from masters, like Kim Jung Gi, Jesper Ejsing, Karl Kopinski!
You can also see some samples and ask questions about our upcoming studio artbook at their stand!
We have exciting news, Everyone!
With the help of Editions Caurette our first art book is now available to pre-order!
It’s going to be a weighty album with 200+ pages worth of artwork selected from our personal projects as well as concepts we worked on for films, games and publishing.
Head over here to read more about it!