The Planet Budapest 2021 Sustainability Expo and Summit is opening today!
This sustainable development event for the Visegrád Countries aims to raise awareness of adverse environmental, social and economic practices among the general public, especially young people. And to show that these negative changes, which overshadow the future of humankind are still reversible.
We’re happy to share with you that we helped the team at Krakout Film with some illustration that were animated for the expo.
If you haven’t seen it live, you can now check out the interview with Mark Molnar on the IAMAG Masterclasses website.
In his conversation with Patrice, Mark talks about several projects our studio has worked on and how working on different kinds of productions present various creative challenges.
They talk about different types of concept design fields – costume design, set design, set dressing, keyframe concept, and also touch on constraints and the amount of creative freedom concept designers have within certain productions.
You find the video within the Job and Career management section of the library which is a collection of masterclasses by artists and studios to help you to manage your career and better understand how to create a good portfolio, how to apply in studios and learn more about the game and movie Industry as an artists point of view.
You’ll find many interesting talks here, go ahead and check it out! 🙂
Pixoloid studio just turned 5 years old!
We contributed to more than 100 projects (more than 20 different movie/tv show productions), Art directed, produced game trailers, created film pitch materials. We published a book, taught courses at a local art university, created online educational materials and also started several studio projects.
The beginning of the Fall term is fast approaching so if you were thinking of enrolling in a course to sharpen your design skills, its time to enroll!
Join our class:
– if you want to gain more insight on the film industry from a concept art perspective
– if you want to challenge yourself to create a range of different designs around a story of your choice
– if you want to get professional feedback on your designs to help push your work forward
During the 10 weeks of the course we’ll be touching on a variety of different design topics (characters, props, environment, storyboards, keyframe) which will make you stretch in areas that might not be your main strength.
In the classes we’ll be talking about the entertainment industry, core design principles and some tools and techniques.
At the end of the course you should have a presentation with a set of cohesive designs that showcase your skills and thinking process.
We’ll also talk about how you could use this material to put together a professional pitch presentation.
Learn more about the course here: CGMA – IP development for production