Inhouse positions currently are only available to hungarian citizens.
When we are looking for in-house artists, we seek people who have a wide range of skill sets and who are able to switch between tasks with ease.
To work in our studio, you need to be proficient in combining photobashing and painting techniques to create complex location and keyframe concepts with a realistic look. 3D skills are a plus, but we do NOT have 3D-specific positions since we primarily create 2D concepts for the pre-production of live action projects.
Typical design tasks include but are not limited to:
- Location & keyframe concepts
- Costume design
- Game illustrations
We create set designs and keyframe concepts for live action projects – not only helping to design the location but also populating them with appropriately costumed crowds to portray the mood of the given scenes.
Showcase that you can create complex indoor and outdoor scenes with multiple figures, combining different workflows efficiently.
We want to see:
- complex, functional space
- accurate perspective
- realistic textures, materials
- believable lighting
- efficient use of photobashing